How can I use AdRotator in a Windows Phone XNA game?

Feb 18, 2014 at 10:48 PM
Should I use AdRotator v0.4 XNA or AdRotator V2 Beta?
How can I add AdRotator to my Windows Phone XNA game?
I created a Pubcenter ad and I want to use it with AdRotator.
Feb 18, 2014 at 11:58 PM
Only V1 of AdRotator supports XNA natively at the moment.

Depending on the target platform for your game, if you are using a project using XAML as the front end then you can either use the V1 or V2 project in the XAML page and use XNA in the backend.

All depends how you want to cut it :D

XNA / MonoGame is in our roadmap for V2 but we are not there yet, possibly after the release of thw WinJS version
Marked as answer by Wizard999 on 3/18/2014 at 9:02 AM